π₯Collisions
Big Bang !!!
Collisions
collision 1: blocked
(stops on impact)
collision 2: draggable
(you can push the item)
collision 3: cancels the collision but notifies you with the collisionout function.
collision 0: It doesn't do anything. It passes through objects
Definition
{
collision:1
}If 2 objects do not collide with the same, there may be trouble.
Function
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