πBackground
Color
Engine_backgroundcolor = "red"//paints the background red
Engine_backgroundcolor = false//does not paint the background Animation
<div id="backgrounds">
<img id="image-1" src="./test1.png" style="display:none">
<img id="image-2" src="./test2.png" style="display:none">
</div>switches to automatic animation in div with "backgrounds" id in ingame.html
πOnloadMap system
Text and Component
If you want the Cbackground() to run smoothly, put it under editdisplay()
After using backgroundmap() starts Cbackground() working
inscreen and physics must be turned off
Move example

Image
You only need to enter one picture in this section
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